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Free Download Games Age Of Empires III - The Warchiefs and Asian The Dynasty - Full Rip Version PC


Free Download Games Age Of Empires III - The Warchiefs and Asian The Dynasty - Full Rip Version PC

Free Download Games Age Of Empires III - The Warchiefs and Asian The Dynasty - Full Rip Version PC
Age of Empires III is a real-time strategy (RTS) game developed by Microsoft Corporation's Ensemble Studios and published by Microsoft Game Studios. The Mac version was ported over and developed by Destineer's MacSoft Games and published by Destineer and MacSoft Games. The PC Version was released on October 18, 2005 in North America and November 4, 2005 in Europe, while the Mac version was released on November 21, 2006 in North America and September 29, 2006 in Europe. It is the third game of the Age of Empires series and the sequel to Age of Empires II: The Age of Kings. The game portrays the European colonization of the Americas, between approximately 1492 and 1850 AD (expanded in Age of Empires III: The WarChiefs to 1876). There are eight European civilizations to play within the game.

Age of Empires III has made several innovations in the series, in particular with the addition of the "Home City", which combines real-time strategy and role-playing game features. Two expansion packs have been released: the first, Age of Empires III: The WarChiefs, was released on October 17, 2006, and introduced three Native American civilizations; the second, Age of Empires III: The Asian Dynasties, was released on October 23, 2007, and included three Asian civilizations.

Age of Empires III has sold over 2 million copies as of May 2008. As well as receiving favorable reviews, it has garnered awards, including GameSpy's "Best RTS game of 2005", and was one of the best-selling games of 2005. In 2007, Age of Empires III was the seventh best-selling computer game, with over 313,000 copies sold that year.

An N-Gage version of the game developed by Glu Mobile was released on April 28, 2009.

Free Download Games Age Of Empires III - The Warchiefs and Asian The Dynasty - Full Rip Version PCGameplay

Players begin with a constructed town center or a wagon, an explorer and several settlers (the number of settlers depends on which civilization you are playing with). Players explore the map and begin gathering resources used to build additional units and buildings and to research upgrades or technologies. Actions such as training units, constructing buildings, killing enemy units etc., earn the player experience points. At certain experience point thresholds, players earn shipment cards that may be turned in for shipments from the players Home City, which can include units, an upgrade, or resources. The game progresses similar to most real-time strategy games until one side resigns or is eliminated. Elimination occurs when all of a player's villagers and explorer have been destroyed, regardless of remaining buildings and/or military units.
A player-designed Imperial Age town, sitting safely behind several defensive walls (see miniature map, lower left corner). Includes a smog-producing factory (center).

In Age of Empires III, the player advances through technological "Ages", representing historical time periods; these provide access to greater improvements, units, and buildings. They include the Discovery Age, which represents the discovery and exploration of the Americas by Europeans and allows the player to explore and develop their economy; the Colonial Age, which represents the European Expansion into the "New World" and unlocks early military units; the Fortress Age, which represents the fortification of the European colonies, unlocks forts, and allows the player to have a more complete military; the Industrial Age, which triggers a strong economy, due in part to factories—advanced buildings that automatically produce resources or artillery—and unlocks all units and shipments; and the Imperial Age, which unlocks all buildings and upgrades, and allows you to send unit and resource shipments a second time. All Ages cost food and coin to advance to, except the Colonial Age, which only costs food(800). The price of age advancement is incremental, but does not vary between civilizations.

Similar to the "minor gods" system in Age of Mythology, Age of Empires III uses a "Politician System" to grant bonuses on a successful advancement to another age. When a player chooses to advance to the next age, they are given the choice of two or more "Politicians" that provide them with a different bonus on choosing them. The Politician is given a generalized title from the period that usually reflects the bonus that it gives: for example, "The Naturalist" gives the player four cows. As the player's Home City increases in level, more Politicians are unlocked—at a rate of one for every ten Home City levels—up to level 60.

Age of Empires III: The WarChiefs

Age of Empires III: The WarChiefs is the first official expansion pack for the real-time strategy game Age of Empires III. It was announced by Ensemble Studios and Microsoft Game Studios on March 7, 2006. The demo version was released October 4, 2006. The full game for PC was released on October 17, 2006 in the United States. The expansion pack was then bundled with the full game of Age of Empires III, being called Age of Empires III Gold Edition on September 19, 2006. The Mac version was ported over and developed by Destineer's MacSoft Games and published by MacSoft Games. The full game for Mac was released on June 12, 2007 in the United States. It was followed by a second expansion pack to the original game called Age of Empires III: The Asian Dynasties.

Gameplay

There are no major changes to the mechanics to Age of Empires 3 - players are still expected to gather resources, build armies and send them to attack opponents. Instead, there are a number of new concepts introduced, whilst existing concepts have been expanded. On some maps, Copper and tin mines have been added, but these generally do not produce as much coin as the gold and silver mines. Sometimes the copper mines can produce 2000 coin, the same as silver, whereas gold mines produce 5000 coin.

Home City shipments have been slightly reworked. Decks can now go over 20 cards by allowing one extra card for every ten levels of the Home City currently in use, up to a maximum of 25. There are new cards and a new Level 40 Home City tier of cards are available for all civilizations.

While the Aztecs have a home city, the Iroquois and Sioux have five members of the Tribal Council: the Chief, the War Leader, the Shaman, the Wise Woman, and the Messenger. They all offer different units, supports, and improvements. The tribal council is present in the game when a native civilization advances in age (replacing the politician system of the European civilizations), the player can select to promote a candidate to the Tribal Council and this confers a bonus on the player. The candidates offer higher bonuses at later ages. Typically the type of bonus remains the same (extra units, bonus resources) and new candidates become available at higher home city levels.

New Content

Players must have the original Age of Empires III installed to make use of this expansion pack. The WarChiefs offers several enhancements on Age of Empires III. The enhancements include three new playable Native civilizations, new Home City cards, new buildings, a new single player campaign, additional units, additional minor civilizations and additional game concepts.

European civilizations can construct a new building called a Saloon to hire randomly available mercenaries as well as map specific human treasure guardian units. These units have a high price and a higher population count but are typically stronger than existing available units. The Saloon can be upgraded to a Dance Hall where Ronin Samurai can be recruited. All civilizations can build a Native Embassy. This building allows the training of allied minor civilization units at the embassy rather than at the trading post. Some tribes have the ability to allow Medicine Men to be trained from the Embassy which heal wounded units.

A new victory condition has been added - the economic victory known as a monopoly. If a player or team controls the (majority) of trading posts on the map, whether on trade routes or at minor tribes, they have the option to purchase a monopoly. This begins a five-minute countdown that must be stopped by the opposing player or team by reducing the number of trade posts owned to below half. If the countdown completes, the player or team that purchased the monopoly wins the game. New trading posts cannot be constructed by the player/team attempting economic victory but damaged ones can be repaired. This option can be enabled or disabled before a game begins.

Free Download Games Age Of Empires III - The Warchiefs and Asian The Dynasty - Full Rip Version PC

Free Download Games Age Of Empires III - The Warchiefs and Asian The Dynasty - Full Rip Version PC

Free Download Games Age Of Empires III - The Warchiefs and Asian The Dynasty - Full Rip Version PC

Free Download Games Age Of Empires III - The Warchiefs and Asian The Dynasty - Full Rip Version PC
 
Free Download Games Age Of Empires III - The Warchiefs and Asian The Dynasty - Full Rip Version PC

Free Download Games Age Of Empires III - The Warchiefs and Asian The Dynasty - Full Rip Version PC

 System Requirements

* Requires Age of Empires III to play
* Microsoft® Windows® XP or higher
* PC with 1.4 GHz equivalent or higher processor
* 256 MB of system RAM
* 2 GB available hard disk space
* 32x speed or faster CD-ROM drive
* 64 MB video card with support for hardware transformation and lighting required
* DirectX 9.0 or later
* 56K dial-up Internet Access or LAN required for online/multiplayer
* Sound card, speakers or headphones required for audio
* Microsoft Mouse or compatible pointing device

Download Here :
http://files.indowebster.com/download/files/Age_of_Empires_III_Warchiefs_Expansion

Asian The Dynasty
http://files.indowebster.com/download/files/The_Asian_Dynasties_Expansion_Pack



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